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node_modules/zrender/src/graphic/CompoundPath.js 1.43 KB
aaac7fed   liuqimichale   add
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  // CompoundPath to improve performance
  
  import Path from './Path';
  
  export default Path.extend({
  
      type: 'compound',
  
      shape: {
  
          paths: null
      },
  
      _updatePathDirty: function () {
          var dirtyPath = this.__dirtyPath;
          var paths = this.shape.paths;
          for (var i = 0; i < paths.length; i++) {
              // Mark as dirty if any subpath is dirty
              dirtyPath = dirtyPath || paths[i].__dirtyPath;
          }
          this.__dirtyPath = dirtyPath;
          this.__dirty = this.__dirty || dirtyPath;
      },
  
      beforeBrush: function () {
          this._updatePathDirty();
          var paths = this.shape.paths || [];
          var scale = this.getGlobalScale();
          // Update path scale
          for (var i = 0; i < paths.length; i++) {
              if (!paths[i].path) {
                  paths[i].createPathProxy();
              }
              paths[i].path.setScale(scale[0], scale[1]);
          }
      },
  
      buildPath: function (ctx, shape) {
          var paths = shape.paths || [];
          for (var i = 0; i < paths.length; i++) {
              paths[i].buildPath(ctx, paths[i].shape, true);
          }
      },
  
      afterBrush: function () {
          var paths = this.shape.paths || [];
          for (var i = 0; i < paths.length; i++) {
              paths[i].__dirtyPath = false;
          }
      },
  
      getBoundingRect: function () {
          this._updatePathDirty();
          return Path.prototype.getBoundingRect.call(this);
      }
  });