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node_modules/videojs-contrib-media-sources/index.html 2.58 KB
2a09d1a4   liuqimichale   添加宜春 天水 宣化
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  <!doctype html>
  <html>
  <head>
    <meta charset="utf-8">
    <title>videojs-contrib-media-sources Demo</title>
    <link href="/node_modules/video.js/dist/video-js.css" rel="stylesheet">
    <style>
      p {
        background-color: #ddd;
        border: thin solid #333;
        padding: 8px;
      }
    </style>
  </head>
  <body>
    <p>The video below is generated by passing in the bytes of an FLV directly into video.js with
      <a href="https://dvcs.w3.org/hg/html-media/raw-file/tip/media-source/media-source.html">Media Source Extensions</a>.
      Load this page up through a web server to see it in action.
    </p>
    <video id='videojs-contrib-media-sources-player' class="video-js vjs-default-skin" controls></video>
    <ul>
      <li><a href="/test/">Run unit tests in browser.</a></li>
      <li><a href="/docs/api/">Read generated docs.</a></li>
    </ul>
    <script src="/node_modules/video.js/dist/video.js"></script>
    <script src="/dist/videojs-contrib-media-sources.js"></script>
    <script>
      (function(window, videojs) {
        var req = new XMLHttpRequest();
  
        var player = window.player = videojs('videojs-contrib-media-sources-player');
        // the flash-based media sources implementation only supports FLV video data
        // use XMLHttpRequest to get the raw byte array of an example FLV
        req.open('GET', 'barsandtone.flv', true);
        req.responseType = 'arraybuffer';
  
        req.onload = function(event) {
          // create a new media source to hold the data buffers
          var mediaSource = new videojs.MediaSource();
  
          // wrap the arraybuffer in a view so we can easily work with the
          // individual bytes
          var bytes = new Uint8Array(req.response);
          var url;
  
          // when a media source is assigned to a video element the `sourceopen`
          // event fires
          mediaSource.addEventListener('sourceopen', function(e) {
            // construct the video data buffer and set the appropriate MIME type
            var sourceBuffer = mediaSource.addSourceBuffer('video/flv; codecs="vp6,aac"');
  
            // start feeding bytes to the buffer
            // the video element that is reading from the associated media buffer is
            // ready to start playing now
            sourceBuffer.appendBuffer(bytes, video);
  
          }, false);
  
          // to assign a media source to a video element, you have to create a URL for it
          url = videojs.URL.createObjectURL(mediaSource);
          // assign the media source URL to video.js
          player.src({
            src: url,
            type: 'video/flv'
          });
        };
        req.send(null);
      }(window, window.videojs));
    </script>
  </body>
  </html>